Palworld breeding tree planner
Tell it which pals you have and which one you want. It works out the shortest breeding tree, the order to breed in, and how many eggs it takes to keep your passive skills.
- Breedings
- 6
- Starting pals
- 5
Breeding tree
- FenglopeWild Lv 25+
- Warsect TerraWild Lv 30+
- Chillet IgnisWild Lv 30+
- SparkitWild Lv 1+
- RelaxaurusWild Lv 30+
- Warsect TerraWild Lv 30+
- Chillet IgnisWild Lv 30+
- SparkitWild Lv 1+
- RelaxaurusWild Lv 30+
- Warsect TerraWild Lv 30+
Step by step
Starting pals
- FenglopeCatch from Lv 25
- Warsect TerraCatch from Lv 30
- Chillet IgnisCatch from Lv 30
- SparkitCatch from Lv 1
- RelaxaurusCatch from Lv 30
- 1
- 2
- 3
- 4
- 5
- 6
Every breeding needs one male and one female, and eggs hatch either gender, so plan a few extra eggs. Passive odds assume regular Cake and that each bred pal you keep carries only the passives you want, or the one unwanted passive it can't avoid.
Planner questions
How does the breeding tree planner pick a route?
It treats your listed pals, plus any wild pals you allow up to a level, as starting pals. Then it finds the route with the fewest breedings to your target, preferring starting pals that spawn at lower levels when two routes are equally short.
How are the passive skill odds calculated?
Each egg rolls how many passives it takes from the parents' combined list and then may gain random ones. The planner uses the inheritance weights from the game data, as reverse-engineered by the community and implemented in PalCalc, assuming regular Cake.
Why does a route need more breedings than I expected?
In Palworld 1.0 most element variants and several rare pals can only hatch from one special pair, so reaching them from early pals can take a long chain. Allowing higher-level wild pals usually shortens the route a lot.
Is my pal list saved?
Yes, in this browser only. It is stored locally and never sent to our server, so it will not follow you to another device.